My name is Junu
I’m a designer, artist, and recent Parsons School of Design graduate, based in New York. My work sits at the intersection of fabrication, technology, and playful experimentation—from interactive installations and kinetic sculpture to hands-on 3D prototyping and digital design.
Driven by curiosity and a love of process, I’m always seeking that sense of discovery when an idea materializes—whether I’m sketching concepts in Fusion 360, soldering the first circuit, or refining mechanical movement. With a background that blends computer science, digital fabrication, and visual storytelling, I gravitate toward projects that move, react, and invite a sense of wonder.
I’m drawn to collaboration and learning from others who push boundaries across disciplines. My goal is to create work that sparks curiosity, invites interaction, and offers a moment of surprise—sometimes even for myself.
Whether in the studio or beyond, I’m motivated by a desire to make the familiar feel new, and to build experiences that engage both mind and senses.
Currently Into:
- Physical computing & kinetic sculpture
- 3D printing & hands-on prototyping
- Generative visuals & live VJing
- Trying new recipes & sharing meals
- Good techno